AI Insights · Timothy · October 2024
Top 5 Science Games on Android in Finland: Q3 2024 Performance
Explore the performance trends of the top 5 science games on Android in Finland during Q3 2024, highlighting download, revenue, and active user statistics.
In the third quarter of 2024, the top 5 science games on the Android platform in Finland showcased varied performance trends in terms of downloads, revenues, and active users. Here's a detailed look into how these games fared:
Cell to Singularity: Evolution from ComputerLunch saw a dynamic revenue trend, peaking at around $150 in early September before dropping to $23 by the end of the month. Downloads began at 105K in early July, followed by a decrease to 31K in mid-August, and eventually rising again to 51K by the end of September. Weekly active users started at 354K, fluctuating slightly before stabilizing at 262K by the quarter's end.
Plague Inc. by Ndemic Creations maintained a relatively stable revenue stream, with a notable increase to $36 in late August. Downloads saw a significant surge, reaching 138K in mid-August, though there was a decline to 42K in mid-September before recovering to 119K by the end of the quarter. Active users peaked at 280K in mid-August, then dipped to 152K in mid-September, recovering to 257K at the end of September.
Jetpack Joyride from Halfbrick Studios experienced minimal revenue changes, with a peak of $10 in early July. The download numbers fluctuated slightly, peaking at 54K in mid-September before declining to 30K by the end of the quarter. The game maintained a steady number of active users, peaking at 400K in early August and slightly decreasing to 317K by late September.
Cell Expansion Wars by mobirix exhibited modest revenue, hitting a high of $17 in early September. Download numbers were sparse, with a few peaks of 3K in September, reflecting limited activity overall.
Finally, Reactor - Energy Sector Tycoon by RSGapps showed varied revenue, with a maximum of $5 in early July. The game maintained consistent download figures, peaking at 24K by mid-September. Active users started high at 765K in early July, with slight fluctuations, ending the quarter at 660K.
These insights are based on data from Sensor Tower. For more comprehensive analysis and insights, visit Sensor Tower's platform.